
This book was created and published on StoryJumper™
©2014 StoryJumper, Inc. All rights reserved.
Publish your own children's book:
www.storyjumper.com





This is the best guide to Minecraft it will tell you everything you need to
know about Minecraft the monsters,weapons,tools and much more! So
read on...


The Overworld is the starting dimension in Minecraft. As with all dimensions in the
game, the Overworld can generate infinitely. The Overworld is limited to 862 by 862
blocks on the Xbox 360 Edition, and 256 by 256 blocks on the Pocket Edition. At the
edge of the Overworld, there is an invisible wall, and blocks can not be interacted
with. Portals in the Overworld can be used to teleport to the Nether.
The Overworld encompasses the level ceiling down to bedrock and extending in every
direction on the horizontal plane. It is generated through a secret process which
creates multiple noise maps to create differing elevations, general chunk shapes, and
complex mountain and cave systems.
Most mobs in the game can appear in the Overworld: Wolves, Bats, Pigs, Sheep,
Cows, Horses, Mooshrooms, Chickens, Chicken Jockeys, Squid, Zombies, Ocelots,
Skeletons, Spiders, Villagers, Spider Jockeys, Witches, Endermen, Creepers and
Slimes all spawn normally. Zombie Pigmen can also spawn near Nether portals.


This is a picture of
the Overworld


The Nether is a dimension accessible only by entering a Nether Portal from the
Overworld. It is home to several hazards, including flames, widespread standing and
flowing lava, and Nether-exclusive mobs, as well as exclusive items and blocks.
Locations in The Nether correlate to Overworld coordinates, but Nether distances are
scaled down by a ratio of 8:1. Therefore, traveling one block in the Nether means
traveling eight blocks in the Overworld. This fact can be used as an Overworld travel
shortcut, though the Nether is significantly more hazardous, with more complex terrain,
making navigation difficult.
The Nether functions as a second map in a player's world. When it is entered, the chunks
from the Overworld map are unloaded and the Nether chunks load instead. Terrain
generates infinitely in the Nether just like in the Overworld. If the player dies in the
Nether, they will respawn in the Overworld; any surviving inventory items will remain in
the Nether.


This is a picture
of a Nether
Portal.
This is a
picture of
The
Nether.


The starless sky and the Void of the End are both composed of a blank, static pattern . The day-
night cycle is absent in the End, similar to the Nether, being replaced by a constant dim light. Most
items and blocks function in the End exactly as they do in the Overworld, with a few notable
exceptions. Fluids may function as normal in the End, and plant growth is unaffected. Compasses
will be unable to find the original spawn point, as it cannot be set to a place within the End, and
clocks cannot determine the position of the sun and moon, because it is in another dimension. Maps
don't seem to map correctly, only mapping static; as in the Nether, beds will explode and cause fire
when used, and Nether Portals will not activate in the End.
The player must go through the process of finding, repairing and activating the End Portal found
within a stronghold in order to enter the End.
Once one enters the End, there is no way out without dying, except to defeat the Ender Dragon,
whose health is displayed in a meter at the top of the screen. The Ender Dragon will spawn
naturally and float around above a number of obsidian pillars, each of which has an Ender Crystal
on top of them. These crystals regenerate the Ender Dragon's health, and as such it is much more
difficult to kill the Ender Dragon with any of them active. To destroy these crystals, you need to hit
them somehow; they explode on destruction, so it is advisable to shoot them with a bow and
arrow. Once all of the Crystals are destroyed, the Ender Dragon will be vulnerable. However,
defeating it is still very difficult, even with a number of players working together. Once defeated,
the Ender Dragon will dissolve, and create an exit portal. On top of it there is a Dragon Egg, which
is a unique prize, but useless and moderately tricky to collect unless you cover the exit portal with
something to prevent the egg from falling in. When the player goes through the exit portal, the
"End Poem" and the credits will roll shortly afterwards, thus completing Minecraft and earning the
player the "The End." achievement.






Weapons are an important part in Minecraft. Without them how would
you be able to defend yourself?
The first kind of weapon that everyone should try to get is a sword.
The wooden sword (far left) is the worst sword you could get but very
easy to make and on your first day you should get one.
The gold sword (far right) is useful and is the second to worst sword
but it is very hard to make.
The stone sword (next to the wooden sword) is the third to worst
sword but is is pretty useful and fairly easy to make.
The iron sword (on the right of the stone sword) is the second to best
sword and it isreally useful and it is pretty hard to make but it is worth
it.
The diamond sword (next to the gold sword) is the BEST sword you
could get but is is VERY hard to make.


The next weapon that you should try to get is a bow and arrow. To
make a bow you need to get wood sticks and string. To use a bow you
have to have arrows in your inventory.



You can also enchant your weapons so they work better.
This is an enchantment table.




Leather armor (far left) is the worst armor but you should still try to get it.
Golden armor (next to the leather armor) is the second worst armor.
Chain armor (right of golden armor) is the third worst armor.
Iron armor (next to the diamond armor) is the second best armor.
Diamond armor (far right) is the BEST armor.
You can also enchant armor







This is a Zombie it lives in the Overworld,
when you kill it it drops rotten flesh and in
the morning it burns.







The Ender Dragon lives in
the end and it is one of the
boss mobs
Endermen live in
The End and the
Overworld they
can place blocks
and teleport.
They only atack if
you look at them.







Wither Skeletons live in the nether and hold stone
swords you need their skulls to make the wither.




When a sheep dies you get a
block of wool however if you
use sheers you and get two or
three blocks of wool. You can
use dyes to color sheep.
You can also tame
ocelots with fish.
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This book was created and published on StoryJumper™
©2014 StoryJumper, Inc. All rights reserved.
Publish your own children's book:
www.storyjumper.com





This is the best guide to Minecraft it will tell you everything you need to
know about Minecraft the monsters,weapons,tools and much more! So
read on...


The Overworld is the starting dimension in Minecraft. As with all dimensions in the
game, the Overworld can generate infinitely. The Overworld is limited to 862 by 862
blocks on the Xbox 360 Edition, and 256 by 256 blocks on the Pocket Edition. At the
edge of the Overworld, there is an invisible wall, and blocks can not be interacted
with. Portals in the Overworld can be used to teleport to the Nether.
The Overworld encompasses the level ceiling down to bedrock and extending in every
direction on the horizontal plane. It is generated through a secret process which
creates multiple noise maps to create differing elevations, general chunk shapes, and
complex mountain and cave systems.
Most mobs in the game can appear in the Overworld: Wolves, Bats, Pigs, Sheep,
Cows, Horses, Mooshrooms, Chickens, Chicken Jockeys, Squid, Zombies, Ocelots,
Skeletons, Spiders, Villagers, Spider Jockeys, Witches, Endermen, Creepers and
Slimes all spawn normally. Zombie Pigmen can also spawn near Nether portals.


This is a picture of
the Overworld
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