In this book, we will be talking about-
1. Computer Network
2. Packet
3. Local Area Network (LAN)
4. Wide Area Network (WAN)
5. Node
6. Media Access Control (MSC)
7. IP Address
8. Bus Topology
9. Ring Topology
10. Network Token
11. Star Topology
12. Tree Topology
13. Protocol
14. Peer-Peer Architecture
15. Client/Server Architecture
16. Hubs
17. Network Routers
18. Switches or Switching Hub
19. Network Interface Card
20. Twisted-Pair Cable
21. Coaxial Cables
22. Fiber Optic
23. Wireless Network
24. Main Distribution Frame (MDF)
25. Intermediate Distribution Frame (IDF)

Network - A network is a group of computers connected together in a way that allows information to be exchanged between the computers.

Packet-A piece of a message transmitted over a packet-switching network.

Local area network (LAN) technologies connect many devices that are relatively close to each other, usually in the same building.

Wide area network (WAN) technologies connect a smaller number of devices that can be many kilometers apart.

Networking Basics-A node is anything that is connected to the network. While a node is typically a computer, it can also be something like a printer or CD-ROM tower.

Media Access Control (MAC) address-This is the physical address of any device -- such as the NIC in a computer -- on the network. The MAC address, which is made up of two equal parts, is 6 bytes long. The first 3 bytes identify the company that made the NIC. The second 3 bytes are the serial number of the NIC itself.

IP address - Internet Protocol-An IP address is an identifier for a computer or device on a TCP/IP network.

Bus Topology-Each node is daisy-chained (connected one right after the other) along the same backbone, similar to Christmas lights. Information sent from a node travels along the backbone until it reaches its destination node.

Ring Topology-Like a bus network, rings have the nodes daisy-chained. The difference is that the end of the network comes back around to the first node, creating a complete circuit. In a ring network, each node takes a turn sending and receiving information through the use of a token.

Token-in programming languages, a single element of a programming language. For example, a token could be a keyword, an operator, or a punctuation mark.


Star Topology-In a star network, each node is connected to a central device called a hub. The hub takes a signal that comes from any node and passes it along to all the other nodes in the network.

Tree Topology-The shape of a local-area network (LAN) or other communications system. Topologies are either physical or logical.

protocol-An agreed-upon format for transmitting data between two devices

peer-to-peer architecture-a type of network in which each workstation has equivalent capabilities and responsibilities.

client-server architecture- a network architecture in which each computer or process on the network is either a client or a server.

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In this book, we will be talking about-
1. Computer Network
2. Packet
3. Local Area Network (LAN)
4. Wide Area Network (WAN)
5. Node
6. Media Access Control (MSC)
7. IP Address
8. Bus Topology
9. Ring Topology
10. Network Token
11. Star Topology
12. Tree Topology
13. Protocol
14. Peer-Peer Architecture
15. Client/Server Architecture
16. Hubs
17. Network Routers
18. Switches or Switching Hub
19. Network Interface Card
20. Twisted-Pair Cable
21. Coaxial Cables
22. Fiber Optic
23. Wireless Network
24. Main Distribution Frame (MDF)
25. Intermediate Distribution Frame (IDF)

Network - A network is a group of computers connected together in a way that allows information to be exchanged between the computers.

Packet-A piece of a message transmitted over a packet-switching network.

Local area network (LAN) technologies connect many devices that are relatively close to each other, usually in the same building.

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