
Computer Network
A network is a group of computers connected together in a way that allows information to be exchanged between the computers.

packet
(pak´it) (n.) A piece of a message transmitted over a packet-switching network. See under packet switching. One of the key features of a packet is that it contains the destination address in addition to the data. In IP networks, packets are often called datagrams.

Local Area Network (LAN)
We can classify network technologies as belonging to one of two basic groups. Local area network (LAN) technologies connect many devices that are relatively close to each other, usually in the same building. The library terminals that display book information would connect over a local area network. Wide area network (WAN) technologies connect a smaller number of devices that can be many kilometers apart. For example, if two libraries at the opposite ends of a city wanted to share their book catalog information, they would most likely make use of a wide area network technology, which could be a dedicated line leased from the local telephone company, intended solely to carry their data.
Wide Area Network (WAN)
We can classify network technologies as belonging to one of two basic groups. Local area network (LAN) technologies connect many devices that are relatively close to each other, usually in the same building. The library terminals that display book information would connect over a local area network. Wide area network (WAN) technologies connect a smaller number of devices that can be many kilometers apart. For example, if two libraries at the opposite ends of a city wanted to share their book catalog information, they would most likely make use of a wide area network technology, which could be a dedicated line leased from the local telephone company, intended solely to carry their data.
node
Here are some of the fundamental parts of a network:
Network - A network is a group of computers connected together in a way that allows information to be exchanged between the computers.Node - A node is anything that is connected to the network. While a node is typically a computer, it can also be something like a printer or CD-ROM tower.Segment - A segment is any portion of a network that is separated, by a switch, bridge or router, from other parts of the network.Backbone - The backbone is the main cabling of a network that all of the segments connect to. Typically, the backbone is capable of carrying more information than the individual segments. For example, each segment may have a transfer rate of 10 Mbps (megabits per second), while the backbone may operate at 100 Mbps.Topology - Topology is the way that each node is physically connected to the network (more on this in the next section).Local Area Network (LAN) - A LAN is a network of computers that are in the same general physical location, usually within a building or a campus. If the computers are far apart (such as across town or in different cities), then a Wide Area Network (WAN) is typically used.Network Interface Card (NIC) - Every computer (and most other devices) is connected to a network through an NIC. In most desktop computers, this is an Ethernet card (normally 10 or 100 Mbps) that is plugged into a slot on the computer's motherboard.Media Access Control (MAC) address - This is the physical address of any device -- such as the NIC in a computer -- on the network. The MAC address, which is made up of two equal parts, is 6 bytes long. The first 3 bytes identify the company that made the NIC. The second 3 bytes are the serial number of the NIC itself.Unicast - A unicast is a transmission from one node addressed specifically to another node.Multicast - In a multicast, a node sends a packet addressed to a special group address. Devices that are interested in this group register to receive packets addressed to the group. An example might be a Cisco router sending out an update to all of the other Cisco routers.Broadcast - In a broadcast, a node sends out a packet that is intended for transmission to all other nodes on the network.
Media Access Control (MSC)
This is the physical address of any device -- such as the NIC in a computer -- on the network. The MAC address, which is made up of two equal parts, is 6 bytes long. The first 3 bytes identify the company that made the NIC. The second 3 bytes are the serial number of the NIC itself.
IP Address
IP address is short for Internet Protocol (IP) address. An IP address is an identifier for a computer or device on a TCP/IP network. Networks using the TCP/IP protocol route messages based on the IP address of the destination. Contrast with IP, which specifies the format of packets, also called datagrams, and the addressing scheme.
Bus Topology
Bus - Each node is daisy-chained (connected one right after the other) along the same backbone, similar to Christmas lights. Information sent from a node travels along the backbone until it reaches its destination node. Each end of a bus network must be terminated with a resistor to keep the signal that is sent by a node across the network from bouncing back when it reaches the end of the cable.
Ring Topology
- Ring - Like a bus network, rings have the nodes daisy-chained. The difference is that the end of the network comes back around to the first node, creating a complete circuit. In a ring network, each node takes a turn sending and receiving information through the use of a token. The token, along with any data, is sent from the first node to the second node, which extracts the data addressed to it and adds any data it wishes to send. Then, the second node passes the token and data to the third node, and so on until it comes back around to the first node again. Only the node with the token is allowed to send data. All other nodes must wait for the token to come to them.
Network Token
In networking, a token is a special series of bits that travels around a token-ring network. As the token circulates, computers attached to the network can capture it. The token acts like a ticket, enabling its owner to send a message across the network. There is only one token for each network, so there is no possibility that two computers will attempt to transmit messages at the same time.
Star Topology
- Star - In a star network, each node is connected to a central device called a hub. The hub takes a signal that comes from any node and passes it along to all the other nodes in the network. A hub does not perform any type of filtering or routing of the data. It is simply a junction that joins all the different nodes together.
Tree Topology
)The shape of a local-area network (LAN) or other communications system. Topologies are either physical or logical.
There are four principal topologies used in LANs.
bus topology: All devices are connected to a central cable, called the bus or backbone. Bus networks are relatively inexpensive and easy to install for small networks. Ethernet systemsuse a bus topology.ring topology :All devices are connected to one another in the shape of a closed loop, so that each device is connected directly to two other devices, one on either side of it. Ring topologies are relatively expensive and difficult to install, but they offer high bandwidth and can span large distances.star topology: All devices are connected to a central hub. Star networks are relatively easy to install and manage, but bottlenecks can occur because all datamust pass through the hub.tree topology: A tree topology combines characteristics of linear bus and star topologies. It consists of groups of star-configured workstations connected to a linear bus backbone cable.These topologies can also be mixed. For example, a bus-star network consists of a high-bandwidth bus, called the backbone,which connects a collections of slower-bandwidth star segments.
Protocol
An agreed-upon format for transmitting data between two devices. The protocol determines the following:
the type of error checking to be useddata compression method, if anyhow the sending device will indicate that it has finished sending a messagehow the receiving device will indicate that it has received a messageThere are a variety of standard protocols from which programmerscan choose. Each has particular advantages and disadvantages; for example, some are simpler than others, some are more reliable, and some are faster.
From a user's point of view, the only interesting aspect about protocols is that your computer or device must support the right ones if you want to communicate with other computers. The protocol can be implemented either in hardware or in software.
Peer-Peer Architecture
By Vangie Beal
Often referred to simply as peer-to-peer, or abbreviated P2P, a type of network in which each workstation has equivalent capabilities and responsibilities. This differs from client/server architectures, in which some computers are dedicated to serving the others. Peer-to-peer networks are generally simpler, but they usually do not offer the same performance under heavy loads.
Also see All About Peer-To-Peer Architecture in Webopedia's "Did You Know...?" section.
Client/Server Architecture
Client-server architecture (client/server) is a network architecture in which each computer or process on the network is either a client or a server. Servers are powerful computers or processes dedicated to managing disk drives (file servers), printers (print servers), or network traffic (network servers ). Clients are PCs or workstations on which users run applications. Clients rely on servers for resources, such as files, devices, and even processing power.
Another type of network architecture is known as a peer-to-peer architecture because each node has equivalent responsibilities. Both client/server and peer-to-peer architectures are widely used, and each has unique advantages and disadvantages.
Client-server architectures are sometimes called two-tier architectures.
Hubs
A hub is a common connection point for devices in a network. Hubs are commonly used to connect segments of a LAN. A hub contains multiple ports. When a packet arrives at one port, it is copied to the other ports so that all segments of the LAN can see all packets.
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Computer Network
A network is a group of computers connected together in a way that allows information to be exchanged between the computers.

packet
(pak´it) (n.) A piece of a message transmitted over a packet-switching network. See under packet switching. One of the key features of a packet is that it contains the destination address in addition to the data. In IP networks, packets are often called datagrams.

Local Area Network (LAN)
We can classify network technologies as belonging to one of two basic groups. Local area network (LAN) technologies connect many devices that are relatively close to each other, usually in the same building. The library terminals that display book information would connect over a local area network. Wide area network (WAN) technologies connect a smaller number of devices that can be many kilometers apart. For example, if two libraries at the opposite ends of a city wanted to share their book catalog information, they would most likely make use of a wide area network technology, which could be a dedicated line leased from the local telephone company, intended solely to carry their data.
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